Since Xcode 11, when Apple introduced Xcode Test Plans for simpler, more configurable test management and execution, both new and existing projects had to manually convert to using the new system or create new test plans from scratch. Test plans, if you are not familiar, allow one file to control one or more test configurationsContinue reading “Test Plans are now Default for New Projects with Xcode 14.3”
Category Archives: Xcode
Improving Your User Interface Tests in Xcode and iOS
Since writing about dealing with continuous integration and Apple Silicon as well as retrying failed tests, I’ve been thinking some more about iOS and Xcode test automation and would like to share some useful tips and thoughts on that front. Hopefully these pointers will help you out with something with which you might be dealingContinue reading “Improving Your User Interface Tests in Xcode and iOS”
Working Around Xcode and Continuous Integration Issues on Apple Silicon
So like probably more than a few people, we jumped in and bought two of the new Apple silicon M1 Mac Mini’s to replace a couple aging Intel-based build servers at work. Our old servers were running Jenkins with a pretty standard configuration to build and test our iOS apps. The initial transition was prettyContinue reading “Working Around Xcode and Continuous Integration Issues on Apple Silicon”
Retrying Failed Tests With Xcode 13 and Continuous Integration
As developers we never want our tests to fail, but there are often real world cases, especially with UI and integration tests against actual API (as opposed to a stable mock API or static data), where tests can and will occasionally fail. For example, API’s may go down, dependent data may change, or the XcodeContinue reading “Retrying Failed Tests With Xcode 13 and Continuous Integration”
Creating Custom Parseable Format Styles in iOS 15
Since way back in iOS 2.0, the venerable Formatter class and its derivations such as DateFormatter and NumberFormatter have been the go-to for converting values to and from strings. Over the years Apple has added other cool formatters such as the ByteCountFormatter, MeasurementFormatter, RelativeDateTimeFormatter, and ListFormatter. Now, as discussed in What’s New in Foundation atContinue reading “Creating Custom Parseable Format Styles in iOS 15”
Accessibility Gets an Upgrade in Xcode 13 Storyboards
WWDC 2021 is behind us and there are so many new and exciting features available to us as developers. One of those areas that has been getting much more love from Apple over the last few years is accessibility. Apple has been making it simpler for developers to test key tools like Dynamic Type, DarkContinue reading “Accessibility Gets an Upgrade in Xcode 13 Storyboards”
Better Uniform Type Identifiers with Xcode 12
If you’ve been doing any kind of file uploads, downloads, previews, and such in past versions of Xcode and needed to deal with MIME types or file extensions, you’ve probably had to deal with Uniform Type Identifers. Using CoreServices and some of its methods such as UTTypeCreatePreferredIdentifierForTag and UTTypeCopyPreferredTagWithClass could avoid some hard-coding of identifiersContinue reading “Better Uniform Type Identifiers with Xcode 12”
Manage Developer Disk Space Easily with macOS Big Sur
Prior to macOS 11 Big Sur, cleaning up development disk space by deleting old iOS or watchOS device support versions and Xcode caches was something of a pain, requiring command-line calls to directories scattered in a number of different places. For example to delete Xcode cache you might run something like this. You might alsoContinue reading “Manage Developer Disk Space Easily with macOS Big Sur”